Principle / Ruledraft· Svoboda — Vāstu

The guṇa of a room (Three Guṇas applied to a dwelling)

rul-guna-of-dwelling

Prāṇa relevance

The guṇa axis is the consciousness/mind dimension of a space (sattva = clear perception, rajas = restless activity, tamas = inertia); sattva 'points us in the direction of sukha', the same good-space/ good-health pole the doṣa axis targets. Not directly tied to prāṇa-physiology here; the guṇa↔prāṇa relation is via the shared sukha target rather than a stated mechanism. Trace not yet closed.

Sources

  • txt-svoboda-vastuch. 3 'The Three Guṇas' (PDF pp.077–079)Modern✓ verifiedeach space should promote the guṇa belonging there; bedroom=tamas, game room/workshop=rajas, meditation=sattva (the most sattvic); elements ranked Space(most sattvic)…Earth(most tamasic); furniture carries guṇa via ahaṁkāra

Other attributes

Rule Class
doctrine
Statement
Each space and everything in it should promote 'the guṇa that belongs there': the bedroom should modestly encourage tamas (tamas makes sleep possible), the game room / workshop should support rajas (a 'place of rajas', to encourage activity), and every space should ultimately promote sattva (which harmonizes toward sukha) — the meditation space being the most sattvic of all, the household's 'sattva storehouse'. Even furniture carries a guṇa via its ahaṁkāra (a recliner is a 'tamasic throne'). Relative to sattva all five elements are tamasic; Space is the most sattvic element, Earth the most tamasic (Water, Fire, Air showing decreasing tamas / increasing rajas), with paradoxes (Space also promotes tamas by resisting change; Fire is sattvic-and-rajasic).
Tag
MODERN
Conditions
match each room's guṇa to its function; too little or too much of the needed guṇa both fail (too little tamas → no sleep; too much → can't get out of bed)